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Grass with Maxwell Render 2.6.10

Lately i’ve been making grass in maxwell render for a personal project… here you have one image, hope you like it.

Vintage Coloured Bottles

After having a problem with the old wordpress template, i decided to change it, i hope you like.
After the experience with glasses made ​​with Maxwell Render, I decided to explore the performance of glass with Maxwell Render. Continue Reading →

Ocean Rocker

Hi all, here again, this time i present a new model that i made to expand my library, it is the Ocean Rocker III model, designed by Jolyon Yates. Is modeled in 3dsmax and rendered with Maxwell Render, on this occasion i decided also to make an animation with Maxwell Render Multilight, i hope you like it. Continue Reading →

Maxwell Render caustics

I decided to do a test of Maxwell Render casutics after reading some time ago an article of Bertrand Benoit about it. I will not explain the differences between Maxwell Render and Vray because Bertrand has explained it very well. only one thing, Maxwell Render is an unbiased render engine, therefore the caustics are done automatically. Continue Reading →

A House K Render in… Fake or Foto?

Autodesk has created a game where you have to guess which images are CG or real, one of this images is a render of House k, thanks to Autodesk to include one of my renders. If somebody want play, click read more for view the link,thanks.

Link: http://area.autodesk.com/fakeorfoto

Skase Tea Cup

After a time without post anything, due to work, i could finish an object that had begun some time ago, it is a cup of coffee, designed by Steve Watson, the model is called “Skase”. Renders with a basic studio lighting configuration, i hope you liked.

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Meadow…

This time, I have been doing lighting tests in a meadow, the test are made with VrayDomeLight with an EXR Linked, Reindhard to control the possible burnt areas. I also used the scene to test different compositions of grass and to see the reactions of different HDRIs and EXRs, light angle changes, etc… i hope you liked.

Kitchen storage jars

During the holidays (always are short:)) I have expanded my 3d personal stuff, in this case it is kitchen storage jars, I hope you like it.

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Procedural Pebbles

 

Lately I’ve been doing tests with procedural materials for pebbles or gravel as a personal study, here is the result. The material is a mixture of procedural maps, hope you like it.

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Test with GrowFX

In this days, i have tested GrowFX, it’s a great plugin for a  vegetation creation  with 3D Studio Max, in here i put the result of the tests, scene was done with max and vray, hope you liked… i’ll do more some tests with GrowFx….

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