UE4 Freebie Teak Sideboard
The last few weeks I’ve been doing some tests with Unreal Engine 4, you can find them to my facebook and my Behance. Now I would like to share with you my first free object for Unreal Engine 4. This is the teak sideboard that I already shared with you […]
Lamborghini Gallardo
Lamborghini Gallardo studio images set for practicing the studio lighting without HDRI. Lighting with Emitters. These images was made with 3dsmax, Maxwell Render v4 and After Effects for PostProduction. Hope you like it!
Candle In The Window
Here a picture I wanted to do for some time in Black and White for play with it in the Multilight of Maxwell Render and experiment with different light intensities and different camera settings and look different contrasts. Image has a basic Photoshop postproduction. I hope you like it. 3dsmax […]
Interior Scene IV
After a while, I have been able to resume my series of interior scenes. The scene has been illuminated with two different light sources, exterior light with an HDRI and artificial light (bulb) for interior. The chair model is not mine, I bought it a while ago for a project, […]
Braun T523
After a time without posting anything here, I Would like to show you my last work. Braun T523 Radio (1962-1964) Designed by Dieter Rams for Braun. This work is a tribute to Dieter Rams (born 20 May 1932 in Wiesbaden, Hessen), for me, one of the best designers all of […]
Club armchair
Here some renders of Club chair designed by Peter Celsing. It was made with 3ds max, Zbrush and Maxwell Render.
Freebie: Fagus Sylvatica
I would like to share with you these models of fagus sylvatica that I’ve done for my personal 3d Library. The model is ready to use and it comes with Maxwell Render materials and their textures, along with its corresponding file MXS (Maxwell Studio) and with 3dsmax file. Done with GrowFX, […]
Creating Perfect Glass
I have written a tutorial on how to create perfect glass with Maxwell Render, it has been published in the Maxwell Render Blog, I hope you enjoy it! Perfect Glass Tutorial
Bed Studio light
Studio lighting, test with a bed for a client. The light used for testing are three plans with a HDRI light for each one. Bed model done with Marvelous Designer. 3dsmax, Marvelous Designer and Maxwell Render.
String Lights Outer Ball Tutorial
Some people have asked me if I could explain how I made the outer shell of the String-lights, and I decided to make this mini tuotrial to explain it.
Maxwell Render Sea
I would like to share with you the latest tests I’ve done with Maxwell Render Sea. Maxwell Studio, Maxwell Render and AE Hope you like it!
A kitchen
This is my latest work, the kitchen of a loft, made with 3dsmax and Maxwell Render. In this project I have been testing different combinations for lighting the kitchen…finally I use an invisible emitters in the windows jointly with the different channels IBL of Maxwell Render, also in this project, […]
Soco pendant
Another light bulb for my collection, i need this bulb for a commercial project. hope you like it! 3dsmax and Maxwell Render. Hope you like it!
Faucet
For one of my last commercial projects it was necessary to model a kitchen faucet. The model is the concetto of Grohe. The scene composition is simple, a studio light with HDRI, hope you like it! 3dsmax, Maxwell Render and Ps
Bottles in the window
Hi everyone! I would like to share with you this image. This image comes from a simple camera focus on the window with some bottles in front. In my opinion I like how the point of view looks, as the glass and the light that comes through. All this comes […]
Articles posted by Toni Fresnedo
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