Skase Tea Cup
After a time without post anything, due to work, i could finish an object that had begun some time ago, it is a cup of coffee, designed by Steve Watson, the model is called “Skase”. Renders with a basic studio lighting configuration, i hope you liked.
Meadow…
This time, I have been doing lighting tests in a meadow, the test are made with VrayDomeLight with an EXR Linked, Reindhard to control the possible burnt areas. I also used the scene to test different compositions of grass and to see the reactions of different HDRIs and EXRs, light […]
Kitchen storage jars
During the holidays (always are short:)) I have expanded my 3d personal stuff, in this case it is kitchen storage jars, I hope you like it. Soft: 3dsmax, Vray & PS
Procedural Pebbles
Lately I’ve been doing tests with procedural materials for pebbles or gravel as a personal study, here is the result. The material is a mixture of procedural maps, hope you like it.
Test with GrowFX
In this days, i have tested GrowFX, it’s a great plugin for a vegetation creation with 3D Studio Max, in here i put the result of the tests, scene was done with max and vray, hope you liked… i’ll do more some tests with GrowFx…. Soft: 3dsmax, Vray, GrowFx […]
Buss Stool
I decided to expand my library with new 3D models, one is Buss Stool designed by Anna Von Schewen. Is a high definition model with Vray materials and textures of 8k. The 3d model can be purchased at my 3docean portfolio. Soft: 3dsmax, Vray & PS
Extra Render of House K
This is an extra Render of House K, i do to test lighting with Ronen Bekerman’s HDRI, i must say that HDRI are very good and work very well. The lighting is done with the method that explains Peter Guthrie.
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