U 431 chair

Hi all, after a while without posting anything…, for work reasons, I would like to show you my latest work, is the chair U-431, designed for Jens Risom, this work was done with 3ds max, Zbrush and Maxwell Render.

I must say i had enough problems with displacement maps with ZBrush and Maxwell Renderer that i was solved after several test. Hope You like it!

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U 431 chairToni Fresnedo

4 comments on "U 431 chair"

  1. Hi there

    I’m really impressed by some sort of lint apparent in the close-up !
    Would you please let me know how you have modeled/textured the fabric for the effect?

    Thanks in advance

    • Hi Farzad, for modeling, I modeled one base mesh of the pillows, and then exported it to zbrush for generate the wrinkles.
      for textures and hair, basically I made the base texture in photoshop, with the uv coordinates, and then in 3ds max, was applied the hair with Hair and Fur modifier.

      Thanks for your comment!

  2. Hi Toni I need this chair for a project would it be possible to buy you the model?
    Many Thanks,

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