Hi all, after a while without posting anything…, for work reasons, I would like to show you my latest work, is the chair U-431, designed for Jens Risom, this work was done with 3ds max, Zbrush and Maxwell Render.
I must say i had enough problems with displacement maps with ZBrush and Maxwell Renderer that i was solved after several test. Hope You like it!
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4 comments on "U 431 chair"
Hi there
I’m really impressed by some sort of lint apparent in the close-up !
Would you please let me know how you have modeled/textured the fabric for the effect?
Thanks in advance
Hi Farzad, for modeling, I modeled one base mesh of the pillows, and then exported it to zbrush for generate the wrinkles.
for textures and hair, basically I made the base texture in photoshop, with the uv coordinates, and then in 3ds max, was applied the hair with Hair and Fur modifier.
Thanks for your comment!
Hi Toni I need this chair for a project would it be possible to buy you the model?
Many Thanks,
Laure
Hi Laure of course, if all goes well in a few days I should open my 3D store, but if you need before, please send me an email.